Cartoony
So working at a place like Blue Sky I get the chance to see a lot of amazing animation in a style very different from what I'm used to. I learned a more truth to materials approach to animation, and as we all know places like PDI, Blue Sky, and others have a more cartoony style.
It blows me away to see extreme movements over a few frames. It blows my mind when I see things like an arm moving across the screen in one frame. In the past if I did that, it would have come across as a pop. Something that must be fixed, yet some how the people at these companies can pull it off. To be honest it has me in a state of awe.
It shows me how much fun you can have with animation, and that there really are no limits to what you can create.
It blows me away to see extreme movements over a few frames. It blows my mind when I see things like an arm moving across the screen in one frame. In the past if I did that, it would have come across as a pop. Something that must be fixed, yet some how the people at these companies can pull it off. To be honest it has me in a state of awe.
It shows me how much fun you can have with animation, and that there really are no limits to what you can create.

2 Comments:
Yet, I think, cartoony animation should still be believable in terms of weight, balance and force, specialy in CG where chracters are so believable in every other aspect like texture and the environment they exist in. and sometimes, due to my very limited skills, it's only a matter of one or two frames in which you could easily miss the mark and go over to the unbelievable realm.
By the way, people do read your blog, usualy thou they wouldnt leave comments, so don't get discouraged and keep it going!
-Kaveh
Holy hell someone posted a comment on my blog?! :)
I totally agree with you! Weight, balance, and force are all very important.
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